Amusement game machine



1. Amusement game machine

1.1 : Perspective

1.2 : Perspective

1.3 : Front

1.4 : Back

1.5 : Top

1.6 : Right

1.7 : Left

1.8 : Cross sectional

1.9 : Cross sectional

1.10 : Cross sectional

1.11 : Front view without a seat

1.12 : Back view without a main body

The present design is an amusement game machine in which a player playsa game by operating a handle while viewing video and hearing sound; thefront, left, and right displays are tilted forward so as to surround theplayer, making the player feel more present in the game. Fig. 1.8 is acenter vertical cross-sectional view of Fig. 1.3 seen from the rightwith internal structure omitted; Fig. 1.9 is a center verticalcross-sectional view of Fig. 1.3 seen from the left with internalstructure omitted; Fig. 1.10 is a center horizontal cross-sectional viewof Fig. 1.3 seen from the top with internal structure omitted. Forclarity of illustration, Fig. 1.11 is a front view with the seatremoved, and Fig. 1.12 is a back view with the main body removed.

The long-dash-short-dash lines in the drawings denote boundaries of theclaimed design and form no part thereof; the elements illustrated withoblique line shading are displays with reflective surfaces; thedash-dash broken lines depict environmental subject matter that forms nopart of the claimed design.

CLAIM The ornamental design for an amusement game machine, as shown and described. 